Let me start by saying this could be the shorter review ever for a PlayStation 4 game.
Mysterious character in a mysterious world walks around to uncover the mysteries of the missing world.
How’s that? I mean really, I could just copy the details from any Wiki site but that’s how the game is when it comes to story. I’ll elaborate on this in the Gameplay section.
Journey is unique, there’s no voice nor text. Everything is just graphical. There’s no instruction whatsoever on what to do next.
If you’re looking for excitement or intense story that motivates you to progress – look elsewhere because Journey is totally artistic and it can be totally boring, depending on how you appreciate the game.
You control a character that explores what seems to be an ancient ruin, there’s no fancy move for you to navigate around like Gravity Rush.
Heck you don’t even die, there doesn’t seem to be any save point and what you do is just walk around, touch or approach some area, wait for things to happen and explore more areas.
Graphics and Audio
Journey looks amazing, the graphics might be simple but it just looks stunning. The scenes look ethereal, and from what I feel some people might find it boring. You spend a lot of time running around just figuring what to do next.
From my perspective, the Journey is a very artistic piece. Everything is relayed via visuals with accompanying audio. The Journey’s sound effect isn’t spectacular but the it excels when it comes to background music.
Journey is an excellent game, it’s an old game remaster to PlayStation 4 with even better graphics than before. Regardless how artistic and beautiful the game is, it’s not for everyone. If you’re looking for action and interaction, you’re better off looking elsewhere.
Journey is for those who appreciate the artistic visual and audio, and doesn’t mind that they only thing they do with the character is moving across the plains.