DirectX 12 – Could it be a Mantle Replacement?

Microsoft announced the DirectX 12 at GDC 2014 – the API is set to work just like AMD’s Mantle API, that is to reduce CPU overheads. So is the DirectX 12 a possible Mantle replacement?

Here’s what AMD’s Raja Koduri (Corporate Vice President, Visual Computing) has to say.

AMD’s clearly in support of the DirectX 12 development, and it seems like there’s a collaboration between the tech giants on this.

My view is that AMD’s Mantle API was the mover, and it’s definitely a good move for the industry as a whole in this aspect.

Excited over DirectX 12? Well here’s the thing – you won’t be able to use it any time soon, in fact it’s realistic to say that it’ll be another 12 – 18 months before the first DirectX 12 title hits the shelves. AMD’s Mantle on the other hand, though limited only to machines with AMD’s Radeon cards with GCN, already has 2 titles (Thief and Battlefield 4) in the market that support it and will have more titles to come.

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