MANTLE and DirectX 12 to Allow Combined Video Memory
Hearing a lot of chatter tonight that an 8GB dual-GPU card is "really 4GB." Not true at all. pic.twitter.com/GVXIo608Mo — Robert Hallock (@Thracks) February 1, 2015 Can’t see the text? Mantle is the first graphics API to transcend this behavior and allow that much-needed explicit control. For example, you could do split-frame rendering with each…
